1,015 research outputs found

    Evaluation of live human-computer music-making: Quantitative and qualitative approaches

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    NOTICE: this is the author’s version of a work that was accepted for publication in International Journal of Human-Computer Studies. Changes resulting from the publishing process, such as peer review, editing, corrections, structural formatting, and other quality control mechanisms may not be reflected in this document. Changes may have been made to this work since it was submitted for publication. A definitive version was subsequently published in International Journal of Human-Computer Studies, [VOL 67,ISS 11(2009)] DOI: 10.1016/j.ijhcs.2009.05.00

    Exploring the Educational Potential of AI Generative Art in 3D Design Fundamentals: A Case Study on Prompt Engineering and Creative Workflows

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    AI will be increasingly integrated into artistic practices and creative workflows with prompt engineering assuming an increasingly important role in the process. With readilyavailable generative AI, such as Midjourney, DALL-E 2, and Craiyon (formerly DALLE-mini), anyone can seemingly create art,” prompting questions about the future necessity of art and design education. However, whereas the ease with which content can be created has seen an outcry from the traditional artmaking community, fears over widespread adoption replacing the need for a firm foundation in art and design principles and fundamentals is unfounded. Instead, these tools should be seen and adopted as other photomechanical and computer-generated versions before them and leveraged to provide new models for artists to improve their workflow. Therefore, the case study here proposed the use of AI generative art for a traditional 3D design studio art course to determine the manner and degree of process change that may be expected and to determine potential benefits of the new technology. As such, students were prompted to use the Craiyon or DALLE-2 art generator to gather verbal cues to combine three different objects into a new version that would then be realized as a physical three-dimensional sculpture and/or model. The assignment manifested in different ways, including literally typing the three objects or providing adjectives. Results indicate that proper prompt engineering, including an interaction between objects, resulted in positive outcomes. However, the study suggests that the principles of art and design will continue to be necessary, and a module on prompt design and creation should be included in the curriculum. This study can serve as a model for other art and design departments seeking to integrate AI into their courses through a pragmatic use case and example assignment

    Exploring the Educational Potential of AI Generative Art in 3D Design Fundamentals: A Case Study on Prompt Engineering and Creative Workflows

    Get PDF
    AI will be increasingly integrated into artistic practices and creative workflows with prompt engineering assuming an increasingly important role in the process With readily-available generative AI such as Midjourney DALL-E 2 and Craiyon formerly DALLE-mini anyone can seemingly create art prompting questions about the future necessity of art and design education However whereas the ease with which content can be created has seen an outcry from the traditional artmaking community fears over widespread adoption replacing the need for a firm foundation in art and design principles and fundamentals is unfounded Instead these tools should be seen and adopted as other photomechanical and computer-generated versions before them and leveraged to provide new models for artists to improve their workflow Therefore the case study here proposed the use of AI generative art for a traditional 3D design studio art course to determine the manner and degree of process change that may be expected and to determine potential benefits of the new technology As such students were prompted to use the Craiyon or DALLE-2 art generator to gather verbal cues to combine three different objects into a new version that would then be realized as a physical three-dimensional sculpture and or model The assignment manifested in different ways including literally typing the three objects or providing adjectives Results indicate that proper prompt engineering including an interaction between objects resulted in positive outcomes However the study suggests that the principles of art and design will continue to be necessary and a module on prompt design and creation should be included in the curriculum This study can serve as a model for other art and design departments seeking to integrate AI into their courses through a pragmatic use case and example assignmen

    Next Generation Advanced Video Guidance Sensor Development and Test

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    The Advanced Video Guidance Sensor (AVGS) was the primary docking sensor for the Orbital Express mission. The sensor performed extremely well during the mission, and the technology has been proven on orbit in other flights too. Parts obsolescence issues prevented the construction of more AVGS units, so the next generation of sensor was designed with current parts and updated to support future programs. The Next Generation Advanced Video Guidance Sensor (NGAVGS) has been tested as a breadboard, two different brassboard units, and a prototype. The testing revealed further improvements that could be made and demonstrated capability beyond that ever demonstrated by the sensor on orbit. This paper presents some of the sensor history, parts obsolescence issues, radiation concerns, and software improvements to the NGAVGS. In addition, some of the testing and test results are presented. The NGAVGS has shown that it will meet the general requirements for any space proximity operations or docking need

    Multi-level Simulation of a Real Time Vibration Monitoring System Component

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    This paper describes the development of a custom built Digital Signal Processing (DSP) printed circuit board designed to implement the Advanced Real Time Vibration Monitoring Subsystem proposed by Marshall Space Flight Center (MSFC) Transportation Directorate in 2000 for the Space Shuttle Main Engine Advanced Health Management System (AHMS). This Real Time Vibration Monitoring System (RTVMS) is being developed for ground use as part of the AHMS Health Management Computer-Integrated Rack Assembly (HMC-IRA). The HMC-IRA RTVMS design contains five DSPs which are highly interconnected through individual communication ports, shared memory, and a unique communication router that allows all the DSPs to receive digitized data fiom two multi-channel analog boards simultaneously. This paper will briefly cover the overall board design but will focus primarily on the state-of-the-art simulation environment within which this board was developed. This 16-layer board with over 1800 components and an additional mezzanine card has been an extremely challenging design. Utilization of a Mentor Graphics simulation environment provided the unique board and system level simulation capability to ascertain any timing or functional concerns before production. By combining VHDL, Synopsys Software and Hardware Models, and the Mentor Design Capture Environment, multiple simulations were developed to verify the RTVMS design. This multi-level simulation allowed the designers to achieve complete operability without error the first time the RTVMS printed circuit board was powered. The HMC-IRA design has completed all engineering and deliverable unit testing.

    Hybrid media consumption: How tweeting during a televised political debate influences the vote decision

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    An increasing number of people are using microblogs to broadcast their thoughts in real time as they watch televised political events. Microblogging social network sites (SNSs) such as Twitter generate a parallel stream of information and opinion. It is presumed that the additional content enhances the viewing experience, but our experiment explores the validity of this assumption. We studied how tweeting, or passively observing Twitter during a debate, influenced affect, recall and vote decision. For most measures, participants’ average feeling and recall toward the candidates did not depend on Twitter activity, but Twitter activity did matter for vote choice. People who actively tweeted changed their voting choice to reflect the majority sentiment on Twitter. Results are discussed in terms of the possibility that active tweeting leads to greater engagement but that it may also make people more susceptible to social influence

    Star Formation in Disk Galaxies. II. The Effect of Star Formation and Photoelectric Heating on the Formation and Evolution of Giant Molecular Clouds

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    We investigate the effect of star formation and diffuse photoelectric heating on the properties of giant molecular clouds (GMCs) formed in high resolution (~< 10 pc) global (~ 20 kpc) simulations of isolated Milky Way-type galaxy disks. The clouds are formed through gravitational fragmentation and structures with densities n_H>=100cm^-3 are identified as GMCs. Between 1000-1500 clouds are created in the simulations with masses M > 10^5 Msolar and 180-240 with masses M > 10^6 Msolar in agreement with estimates of the Milky Way's population. We find that the effect of photoelectric heating is to suppress the fragmentation of the ISM, resulting in a filamentary structure in the warm gas surrounding clouds. This environment suppresses the formation of a retrograde rotating cloud population, with 88% of the clouds rotating prograde with respect to the galaxy after 300 Myr. The diffuse heating also reduces the initial star formation rate, slowing the conversation of gas into stars. We therefore conclude that the interstellar environment plays an important role in the GMCs evolution. Our clouds live between 0-20 Myr with a high infant mortality (t' < 3 Myr) due to cloud mergers and star formation. Other properties, including distributions of mass, size and surface density agree well with observations. Collisions between our clouds are common, occurring at a rate of ~1/4 of the orbital period. It is not clear whether such collisions trigger or suppress star formation at our current resolution. Our star formation rate is a factor of 10 higher than observations in local galaxies. This is likely due to the absence of localized feedback in our models.Comment: 25 pages. 18 figures. Accepted for publication in Ap
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